My expertise is in UX, but my interdisciplinary background ranges from software engineering to visual design. I shape experiences and lead product design, from strategy and development to release and beyond. I focus on mobile but have experience across many platforms, including web and wearables.
Sr. Product Designer
As the principal product designer for Fitbit Charge 2, Alta and Alta HR I worked with cross-functional teams to define, design and deliver experiences supporting the health and wellness of millions of people worldwide. I also led UX for future watches at Fitbit.
Principal & Founder
Plume was born out of the desire to continue designing and exploring beyond everyday work. While still in its early stages, at Plume we love to create innovative products and brands. We believe design can make a positive difference in the world, and get really excited about projects and people that share that mindset.
Working with an outsourced team, I was responsible for the product and system of Shazam’s redesign as well as our new results focused on TV and live content. I supported architecting a 3rd party, scalable content system across mobile platforms, enabling the most number of Shazams ever for a single event.